Game Theory & Software Development

Posted by: Matthew McCullough on 04/18/2011

This Summer I’ll be debuting a new talk at NFJS (and offering it a bit later at other conferences) that weaves together the combination of Game Theory and Software Development.

Some of you have been asking for a preview of the resources I used as references for this talk. Below is a non-exhaustive list to get you started:


About Matthew McCullough

Matthew McCullough

Matthew McCullough is an energetic 15 year veteran of enterprise software development, open source education, and co-founder of Ambient Ideas, LLC, a Denver consultancy. Matthew currently is a trainer for GitHub.com, author of the Git Master Class series for O'Reilly, speaker at over 30 national and international conferences, author of three of the top 10 DZone RefCards, and President of the Denver Open Source Users Group. His current topics of research center around project automation: build tools (Maven, Leiningen, Gradle), distributed version control (Git), Continuous Integration (Hudson) and Quality Metrics (Sonar). Matthew resides in Denver, Colorado with his beautiful wife and two young daughters, who are active in nearly every outdoor activity Colorado has to offer.

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NFJS, the Magazine

May Issue Now Available
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    by Craig Walls
  • On Prototypal Inheritance, Part 2

    by Raju Gandhi
  • Making use of Scala Lazy Collections

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  • Integration Testing Web Applications Using Gradle

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