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Nathaniel Schutta

Architect as a Service

Nathaniel T. Schutta is a software architect and Java Champion focused on cloud computing, developer happiness and building usable applications. A proponent of polyglot programming, Nate has written multiple books, appeared in countless videos and many podcasts. He’s also a seasoned speaker who regularly presents at worldwide conferences, No Fluff Just Stuff symposia, meetups, universities, and user groups. In addition to his day job, Nate is an adjunct professor at the University of Minnesota, where he teaches students to embrace (and evaluate) technical change. Driven to rid the world of bad presentations, he coauthored the book Presentation Patterns with Neal Ford and Matthew McCullough, and he also published Thinking Architecturally and Responsible Microservices available from O’Reilly. His latest book, Fundamentals of Software Engineering, is currently available in early release.

Presentations

Hacking Your Brain for Fun and Profit

8:30 PM MDT

The single most important tool in any developers toolbox isn't a fancy IDE or some spiffy new language - it's our brain. Despite ever faster processors with multiple cores and expanding amounts of RAM, we haven't yet created a computer to rival the ultra lightweight one we carry around in our skulls - in this session we'll learn how to make the most of it. We'll talk about why multitasking is a myth, the difference between the left and the right side of your brain, the importance of flow and why exercise is good for more than just your waist line.

The single most important tool in any developers toolbox isn't a fancy IDE or some spiffy new language - it's our brain. Despite ever faster processors with multiple cores and expanding amounts of RAM, we haven't yet created a computer to rival the ultra lightweight one we carry around in our skulls - in this session we'll learn how to make the most of it. We'll talk about why multitasking is a myth, the difference between the left and the right side of your brain, the importance of flow and why exercise is good for more than just your waist line.

Leading Technical Change

5:00 PM MDT

Technology changes, it's a fact of life. And while many developers are attracted to the challenge of change, many organizations do a particularly poor job of adapting. We've all worked on projects with, ahem, less than new technologies even though newer approaches would better serve the business. But how do we convince those holding the purse strings to pony up the cash when things are “working” today? At a personal, how do we keep up with the change in our industry?

This talk will explore ways to stay sharp as a software professional. We'll talk about how a technology radar can help you stay marketable (and enjoying your career) and how we can use the same technique to help our companies keep abreast of important changes in the technology landscape. Of course it isn't enough to just be aware, we have to drive change - but how? This talk will consider ways we can influence others and lead change in our organizations.

Mobile Design Workshop

9:00 AM MDT

The word just came down from the VP - you need a mobile app and you need it yesterday. Wait, you've never built a mobile app…it's pretty much the same thing as you've built before just smaller right? Wrong. The mobile experience is different and far less forgiving. How do you design an application for touch? How does that differ from a mouse? Should you build a mobile app or a mobile web site? This workshop will get you started on designing for a new, and exciting, platform. Whether that means iPhone, Android, Windows Phone or something else, you need a plan, this talk will help.

We'll look at some popular web sites discussing what we would do differently in a mobile context and then take a look at the actual mobile experience to see what other designers actually did. Using paper, we'll work though a design or two of our own. We'll wrap up discussing various methods of creating a mobile app - should we use the web or build something native? What about shell apps? While we might not have all the answers, at the end of this workshop you'll know what questions to ask when thinking through your own situation.

Mobile Design Workshop

10:45 AM MDT

The word just came down from the VP - you need a mobile app and you need it yesterday. Wait, you've never built a mobile app…it's pretty much the same thing as you've built before just smaller right? Wrong. The mobile experience is different and far less forgiving. How do you design an application for touch? How does that differ from a mouse? Should you build a mobile app or a mobile web site? This workshop will get you started on designing for a new, and exciting, platform. Whether that means iPhone, Android, Windows Phone or something else, you need a plan, this talk will help.

We'll look at some popular web sites discussing what we would do differently in a mobile context and then take a look at the actual mobile experience to see what other designers actually did. Using paper, we'll work though a design or two of our own. We'll wrap up discussing various methods of creating a mobile app - should we use the web or build something native? What about shell apps? While we might not have all the answers, at the end of this workshop you'll know what questions to ask when thinking through your own situation.

Backbone Workshop

1:30 PM MDT

You may have noticed today's web applications involve more than a few lines of JavaScript. You've probably also figured out JavaScript lacks certain…features…that make writing non-trivial applications more challenging. How do we resolve this conundrum? Luckily for us, we can leverage libraries like Backbone add some structure to our code. Backbone brings the concepts of the model view controller pattern we've applied to the server for years to the browser.

In this workshop, we'll introduce the idea of asynchronous user interfaces and show how Backbone helps us write that style of application. We'll work our way up from the bottom building a simple application along the way. We'll create models, we'll use a templating library (or two) and we'll also explore Underscore - a JavaScript utility belt you can use right now today without committing to building MVC style web applications.

If you're struggling to manage an increasing amount of JavaScript or you want to build more responsive web applications, this workshop can help!

Backbone Workshop

3:15 PM MDT

You may have noticed today's web applications involve more than a few lines of JavaScript. You've probably also figured out JavaScript lacks certain…features…that make writing non-trivial applications more challenging. How do we resolve this conundrum? Luckily for us, we can leverage libraries like Backbone add some structure to our code. Backbone brings the concepts of the model view controller pattern we've applied to the server for years to the browser.

In this workshop, we'll introduce the idea of asynchronous user interfaces and show how Backbone helps us write that style of application. We'll work our way up from the bottom building a simple application along the way. We'll create models, we'll use a templating library (or two) and we'll also explore Underscore - a JavaScript utility belt you can use right now today without committing to building MVC style web applications.

If you're struggling to manage an increasing amount of JavaScript or you want to build more responsive web applications, this workshop can help!

Books

Presentation Patterns: Techniques for Crafting Better Presentations

by Neal Ford, Matthew McCullough, and Nathaniel Schutta

Presentation Patterns is the first book on presentations that categorizes and organizes the building blocks (or patterns) that you’ll need to communicate effectively using presentation tools like Keynote and PowerPoint.

 

Patterns are like the lower-level steps found inside recipes; they are the techniques you must master to be considered a master chef or master presenter. You can use the patterns in this book to construct your own recipes for different contexts, such as business meetings, technical demonstrations, scientific expositions, and keynotes, just to name a few.

 

Although there are no such things as antirecipes, this book shows you lots of antipatterns—things you should avoid doing in presentations. Modern presentation tools often encourage ineffective presentation techniques, but this book shows you how to avoid them.

 

Each pattern is introduced with a memorable name, a definition, and a brief explanation of motivation. Readers learn where the pattern applies, the consequences of applying it, and how to apply it. The authors also identify critical antipatterns: clichés, fallacies, and design mistakes that cause presentations to disappoint. These problems are easy to avoid—once you know how.

 

Presentation Patterns will help you

  • Plan what you’ll say, who you’ll say it to, how long you’ll talk, and where you’ll present
  • Perfectly calibrate your presentation to your audience
  • Use the storyteller’s “narrative arc” to full advantage
  • Strengthen your credibility—and avoid mistakes that hurt it
  • Hone your message before you ever touch presentation software
  • Incorporate visuals that support your message instead of hindering it
  • Create highly effective “infodecks” that work when you’re not able to deliver a talk in person
  • Construct slides that really communicate and avoid “Ant Fonts,” “Floodmarks,” “Alienating Artifacts,” and other errors
  • Master 13 powerful techniques for delivering your presentation with power, authority, and clarity 

Whether you use this book as a handy reference or read it from start to finish, it will be a revelation: an entirely new language for systematically planning, creating, and delivering more powerful presentations. You’ll quickly find it indispensable—no matter what you’re presenting, who your audiences are, or what message you’re driving home.

Pro Ajax and Java Frameworks

by Nathaniel Schutta and Ryan Asleson

Ajax (Asynchronous JavaScript and XML) is the ultimate web programming methodology for producing dynamic, rich web experiences. Java developers are crying out for guides showing how to add Ajax functionality to web applications, and this book meets their needs with Pro Ajax and Java. This is the book every Java developer needs to become expert in Ajax. The authors provide the reader with the perfect Java/Ajax toolkit to get started quickly, exploring Ajax development in detail using the 4 most popular Java web application frameworks: Struts, Spring, JSF, and Tapestry.

Foundations of Ajax

by Nathaniel Schutta and Ryan Asleson

* Ajax is one of the hottest topics in the developer community right now! and this will be the first Ajax book that offers detailed explanation of how Ajax works and how to use it to best effect. Theory and practice covered immediately in one volume.

* Ajax works across many platforms and different groups of developers – this book is designed to be suitable for all those developers across all those platforms, who are interested in the hot new topic of Ajax.

* Demand for Ajax knowledge will be strong. Leading technology companies like Google, Yahoo, Adaptive Path, and Amazon are adopting Ajax techniques, and many other companies are doing the same in order to compete with Ajax. This book connect the developer community to the new Ajax functionality.

Extreme UI Design: The User is Always Right

by

You know about Extreme Programming, Agile cooperation, and continuous improvement, but did you know you can apply these to UI design? I'll show you how to make your end users happy all the time by applying what you already know about software development to the design and implementation of user interfaces. More and more, developers are being called upon to create user interfaces without designers. Extreme UI Design: The User is Always Right will show you how to use your well-honed programming skills to build measurably effective front ends.

It's all about usability, the software equivalent of flossing; you know you should do it, yet sometimes there just isn't time. For developers, there often isn't money to hire a designer. In tough times, developers who can design become essential, but most software engineers are schooled in algorithms and compilers and rarely in the intricacies of user interaction. This book is for all of you who find yourselves working on the front lines of software development and want to create an application that respects the maxim that all users are right.

  • Discover best UI design practices for software engineers.
  • Maximize usability right in your code with a few simple tools.
  • Write software that works for the user!

What you'll learn

  • Distinguish usability myth from reality
  • Give users both what they want and what they need (these aren't the same)
  • Use your application prototypes as test beds for usability
  • Apply rigorous heuristics to measuring UI effectiveness
  • See why CRAP is important to creating good interfaces
  • Identify and avoid common UI anti-patterns

Who is this book for?

Looking to get an edge in today's workplace? Worried about being downsized? As companies look to cut expenses, the developer who can do more has a better chance of survival. If the UI team gets the axe, can you step in and help run a usability test or whack out a paper-based prototype? After reading this book, you'll be more valuable to your software development organization, you'll have a more complete toolbox, and you'll create applications that don't make your users yack .

This book is primarily aimed at software developers who are tasked with front-end development. Considering that almost all software has some kind of interface, it should appeal to a large audience. Depending on how the book is slanted, it should also interest the agile community.